Once a year for three nights, the Wild Hunt crosses the mortal world pursuing a quarry chosen the previous year. This year, the Horned One chose the party. They have eleven months to find a way to stop a god's Hunt, remove their names from the list, or find something the Horned One wants more than their pursuit. The clock is running.
Play this campaign right now with an AI Dungeon Master that narrates the world, voices every NPC, remembers your whole story, and asks for the rolls — solo or with friends.